Diablo 3 came out two years ago! Two years! That’s time gone by so quickly it’s unbelievable. To celebrate, Blizzard have increased legendary drop rate by 100% and will earn double rift fragments on their bounties from 15th-22nd May. Take a wild guess as to where the majority of my gaming time has been this week… If you guessed it was Hello Kitty: Island Adventure I’ll have to disappoint.
I’ve actually spent a lot less time than I’ve wanted the past few days starting the anniversary holiday in Diablo, but I’d still say a sizable chunk of my online time has been on there. I’ve managed to get new boots, new shoulders and my first Tal Rasha’s piece on my Wizard so far. I’m also certainly enjoying the increased drop rate of the worse legendaries just to get more Forgotten Souls to get better reforges and whatnot.
With news of patch 5.4.8 on the horizon, and gear upgrades going up another 8 item levels for SoO gear, we decided on halting progression on Blackfuse for the time being, to get some more gear improvements through either gearing alts/bench players, getting Warforged gear or generally getting upgrades through other means (still no Immerseus trinket though, QQ). When the patch drops, we can upgrade 8 items in the first week if they’re already 2/2 upgrades to 4/4, so hopefully on next Sunday’s raid we can get a bigger dent into Blackfuse by being able to take care of the belt or mines or whatever just that little bit easier. Sure, we’re struggling on mechanics, but getting rid of those mechanics faster might be that push we need to get onto Paragons, and then Garrosh himself.
It’s good that Blizz are looking at new ways of nerfing content: In ICC we saw the zone-wide buff to players’ health, healing and damage; in Dragon Soul, tier 14 and Throne of Thunder bosses received health and damage reductions in a zonewide debuff on them all; and now Blizzard are looking to buff players again, but in a new fashion of us being able to choose where we upgrade our gear to do more damage or healing, or get more health. Over time, it will act similar to the 5/10/15/etc% stacking (de)buffs, but the immediate punch to those of us with 3k valor already will notice a significant difference straight away.
I know instanced PvP has an item level cap, but I wonder if world PvP will be impacted by those that will end up having full 588 HCWF gear, against those Prideful PVPers with only 550 iLvl. Is this Blizzard preparing for perhaps another PvP season before Warlords is out? I’m certainly hoping for more expansion details soon, as I’m pretty sure it won’t be a happy BlizzCon if there’s no Warlords out by then… Though having said that, even a month before BlizzCon would be awkward for the race to world first – unless we end up having a live raid between Method and Blood Legion or whatever at BlizzCon to watch them attempt new bosses right in front of us.