Weekly Roundup: Betaaaaaaaa!

warlords-of-draenor-1280x800After working the past 13 days with only one day off, I can only apologise for not only missing out on writing posts altogether, but I just didn’t have time for writing a weekly roundup for last week. Turns out that when you work like that your life turns into work, eat, sleep – I did have time for other things but no real headway to make anything worthwhile for a weekly roundup last week. This week however, Blizzard turned a swift alpha into beta, with first invites aimed toward veteran players! Turns out I’m veteran enough for them, and downloaded the beta client and hopped straight on in the evening!

… And it seems that Blizzard thought many players were veteran players. The first few days of the beta was nearly unplayable, not because of bugs or whatever, just because of the sheer amount of people trying to access the same things at the same time – from US, EU and Asia regions as well. Also, with both factions in the same starting area to begin with, I can’t help but think that this experience will echo at the start of Warlords release (unless Blizz are trying to stress test that starting experience to try and make it as smooth as possible).

Expansion Logos

The main problem I can foresee happening though is that because we have no new races or classes, pretty much everyone that buys Warlords will be doing that same 45min-1hr starting experience. In TBC we were split between Hellfire Peninsula, Azuremyst Isle and Eversong Forest; in Lich King, we split up between the Scarlet Enclave, Howling Fjord and Borean Tundra; for Cataclysm we had the biggest choice of Gilneas, Kezan, Vashj’ir or Hyjal; and Mists brought us the smallest choice so far Jade Forest and the Wandering Isle… And those who were at launch in MoP, at least on Alliance side, know how great the helicopters were at the start of Jade Forest with players hovering around in a small figure of 8, constantly getting in the way of each other trying to blow up ships, or just constantly circling around the Horde base waiting for the helicopter UI to give you your action buttons. Fun times.

Now in Warlords, the current plan is to not only have no new classes or races to split people off into, but to also bring BOTH Horde and Alliance to Tanaan Jungle for the first hour of the expansion. Admittedly after that first hour we’re then funneled into Shadowmoon Valley and Frostfire Ridge, but even still it’s a lot of strain on the servers especially with the new lag batching function coming in Warlords. When I was testing, it was around midnight local time but on US servers, so I have no idea how that interacts with how busy the servers were while I was on there in comparison to how it’ll be on expansion launch. Overall it wasn’t too bad when I was testing it, and now too much time has gone by to try and test it out again, but the quests were mainly either shared tap or fast enough spawning mobs to keep flow steady. Oh yes, and there was the latest quest of immaturity, where you get to draw a picture with gunpowder and set it on fire.

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The servers, however, were not stable in the slightest up until last night. I got lucky with setting up my garrison, as I believe there was an issue similar to the Wandering Isle setting the scroll on fire, or several instances in Gilneas where only one person can complete a quest at a time. When you have a couple hundred standing in front of you all complaining that they can’t place down a banner on the floor. It only took me three attempts so I was either lucky, or people are far too entitled on the beta.

I’ve only had the opportunity to try out my Moonkin so far on the beta and only in questing content, but the changes aren’t actually taking that much getting used to. In longer fights, I’m pretty sure I’m going to be hitting Starfall out of habit too often, or taking Shooting Stars procs to mean that my Starsurge is instant cast… although one of the 91-99 perks is going to be instant Starsurge regardless of Shooting Stars at the moment, it’s mainly for 6.0 pre-patch it’ll be jarring.

Garrisons seem pretty fun so far, though I do want a sort of Zen Pilgrimage for the garrison, or to be able to send out a carrier pigeon or whatever to be able to send people on missions when I’m out in the world. At the moment, I only have access to half-hour long missions, and it’s kinda annoying to have to trek back every half hour to send people out on more missions. I know I don’t have to and those first missions are kinda terrible outside of purely levelling your followers, but when that popup comes up, I still feel like I should go back and go for more missions. For testing purposes. I swear.

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I’ll try and get other classes and specs tested over the course of the beta, especially when I finish SMV and have gone through a few dungeons on the moonkin, but I know that for my lesser played alts I depend on more my UI on live than I do muscle-memory my keybindings. I also love the fact they’ve given us access to pretty much every mount in the game, to test how flyers work in Draenor I guess (proto drakes have awesome running-jump animations by the way, seeming as if they try to fly, then realise they can’t), so running around on the Spectral Tigers have been dreamlike – I’ve also decided that I will no longer try to farm for Mimi’s Head, as unique and awesome as it looks, I can’t be dealing with the sounds that come from it.

 

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